Monday, January 3, 2011
Nick - Protector of the Weak!
You know Gyarados, right? If you don't, bear with me, I'll stop talking about Pokemon in a sec.
Anyway, Gyarados makes Pokemon games easy. He has monstrous attack power, solid defenses on all counts, and only really fears the electric type. To top it all off, you can get him relatively early in the game because he evolves at level 20. After that, he's a machine. He crushes anything in your path.
And that is why he is boring.
Because every time I'm too good at something, I get bored of it. My favorite pokemon is always the one that is cool, but not that good. This way, I accomplish two things:
1. I am challenged.
And 2. I feel like I'm doing things in my own style. (ie, like I'm better than other people.)
This principle of preferring weakness rather than strength comes back to haunt me in every video game I play, but it carries over to other stuff too.
In Golden Sun 2, I didn't care that I had super strong characters I could use; I wanted to use Ivan, because I like him. He died quickly all the time, but for some reason my attachment to him only grew stronger as it became clear things weren't going to work out. Fire Emblem was a similar story, but infinitely more painful because of how frustrating that game is.
This isn't just a trait that flairs up in video games, though that seems to be where it's most prominent. If I'm at the gym in Champaign and there's a guy who doesn't know what he's doing, I feel an immediate attachment to him. By being uncomfortable and out of his element, he has shown his weakness. And this leads me to believe we are destined to be friends.
I can only conclude that nature done screwed up and gave me a maternal instinct. Curse you, nature, and all of your doings!
Basically the point is that I choose to surround myself with weakness. I guess that explains my friends!